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	<title>Dirty Motherfucking Blog &#187; hlds</title>
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	<link>http://dirty-motherfucker.org/blog</link>
	<description>All kinds of shit</description>
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		<title>gSteam &#8211; HLDS Frontend</title>
		<link>http://dirty-motherfucker.org/blog/2009/06/09/gsteam-hlds-frontend/</link>
		<comments>http://dirty-motherfucker.org/blog/2009/06/09/gsteam-hlds-frontend/#comments</comments>
		<pubDate>Tue, 09 Jun 2009 21:24:49 +0000</pubDate>
		<dc:creator>gencha</dc:creator>
				<category><![CDATA[administration]]></category>
		<category><![CDATA[hlds]]></category>
		<category><![CDATA[steam]]></category>

		<guid isPermaLink="false">http://www.dirty-motherfucker.org/blog/?p=271</guid>
		<description><![CDATA[This is a little introduction to the latest version of my steam and hlds frontend bash script. I will demonstrate it&#8217;s use by setting up a new Team Fortress 2 game server with it. This tutorial assumes an Ubuntu 8.04.2 x86 server system. I set up a VM for the sake of this tutorial. It [...]]]></description>
			<content:encoded><![CDATA[<p>This is a little introduction to the latest version of my steam and hlds frontend bash script.<br />
I will demonstrate it&#8217;s use by setting up a new Team Fortress 2 game server with it.<br />
This tutorial assumes an Ubuntu 8.04.2 x86 server system. I set up a VM for the sake of this tutorial.<br />
It has 2 CPUs, 512MB RAM and an 8GB harddrive. So if you want to do a dry run in a VM at first<br />
as well, this will do fine.<br />
Setting up the server OS is beyond the scope of this tutorial. I just assume you have a default<br />
install with an OpenSSH server and that you have fully updated your system after install.<br />
So, let&#8217;s get going.</p>
<p>The first thing we&#8217;ll need is the screen package.</p>
<pre class="brush: plain; title: ; notranslate">
sudo apt-get install screen
</pre>
<p>Now let&#8217;s create a user for steam and switch to it.</p>
<pre class="brush: plain; title: ; notranslate">
sudo adduser --disabled-login steam
sudo su - steam
</pre>
<p>Let&#8217;s download gSteam, my frontend, and set it executable for only steam.</p>
<pre class="brush: plain; title: ; notranslate">
wget http://www.dirty-motherfucker.org/steam/gSteam.sh
chmod 700 gSteam.sh
</pre>
<p>Now we can install the steam client.</p>
<pre class="brush: plain; title: ; notranslate">
./gSteam.sh install steam
</pre>
<p>As noted in my post regarding the L4D server, if the installation does not seem to properly start or<br />
hang, you can try to create a Steam.cfg file (in the homedir) with preferred content server ids.</p>
<p>http://www.dirty-motherfucker.org/blog/2008/12/26/running-a-source-dedicated-server-for-left-4-dead/</p>
<p>After you get the magic line &#8220;Steam Linux Client updated, please retry the command&#8221; you are ready to<br />
install some games. So let&#8217;s install Team Fortress 2.</p>
<pre class="brush: plain; title: ; notranslate">
./gSteam.sh install tf
</pre>
<p>The identifiers for the games can be obtained with:</p>
<pre class="brush: plain; title: ; notranslate">
./steam -command list 
</pre>
<p>The &#8220;No installation record found at&#8230;&#8221; messages can be safely ignored.<br />
Now you will have to wait until the game is fully downloaded. This can take from &#8220;forever&#8221; to<br />
&#8220;until the fucking end of time&#8221; in some cases. The old Steam.cfg can help here as well, but<br />
I personally found that patience is the best tool.</p>
<p>Once the installation is completed a profile template for tf will be created. gSteam will try its<br />
best to determine some default parameters. You should edit it nevertheless to at least adjust<br />
the name of your server (and possibly the profile).</p>
<p>If everything worked fine you can now simply</p>
<pre class="brush: plain; title: ; notranslate">
./gSteam start tf2
</pre>
<p>and the thing should be running.</p>
<p>Installing other games is as simple as:</p>
<pre class="brush: plain; title: ; notranslate">
./gSteam install l4d_full
</pre>
<p>Let me just add that the script is far from fail-proof. Especially error-cases aren&#8217;t properly handled. But it saved me a lot of time so I thought I&#8217;d share it.<br />
Hope it helps someone else ;)</p>
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