Archive for the 'actionscript' Category
Monday, August 18th, 2008
While working on a reference implementation in Actionscript for a demo effect, I accidentally ended up with this beauty. It’s based on the lovely City Traveler algorithm by Jared Tarbell with only a few minor adjustments actually. I thought I’d share nevertheless :) Be sure to stop it at some point, otherwise it will go [...]
Posted in actionscript, processing | 1 Comment »
Friday, June 20th, 2008
I wrote 3 small file templates for the AS3Project in FlashDevelop.
They come in quite handy when working on a PureMVC based project.
PureMVC-Command.as.fdt
PureMVC-Mediator.as.fdt
PureMVC-Proxy.as.fdt
I hope it helps someone ;)
Posted in actionscript, flashdevelop | No Comments »
Tuesday, June 17th, 2008
For ease of use i have a small batch file to generate the documentation for my ActionScript projects. It’s definitely nothing special, but if you struggle with the asdoc syntax and you just want a quick solution, here it is:
@echo off
set asdoc_bin=”E:\projects\flex_sdk_3\bin\asdoc.exe”
set aswing_path=”E:\projects\aswing\trunk\AsWing\bin”
%asdoc_bin% -doc-sources org\dirty_motherfucker\. -main-title “My ActionScript Project” -output “doc” -compiler.library-path %aswing_path%
pause
It also points [...]
Posted in actionscript, aswing | No Comments »
Monday, May 26th, 2008
I updated all the processing works to use a more common code base. Additionally i added start/stop functionality to the small versions displayed directly in the blog.
I also fixed a few minor (and some major) issues in the Sand Traveler project.
In the original code you will find the following line:
float tinc = ot+(1.1-t/num)*2*t*TWO_PI/num;
which i ported [...]
Posted in actionscript, processing | No Comments »
Thursday, May 22nd, 2008
2008-05-26: I fixed some parts of this port. For further details check the updated works post.
For this one i have to credit quite a few people.
As always, i started out with the Processing source by Jared Tarbell. He based his code on an implementation by Paul Bourke, who based his work on a technique invented [...]
Posted in actionscript, processing | No Comments »
Thursday, May 22nd, 2008
2008-05-26: I fixed some parts of this port. For further details check the updated works post.
I saved one of my favorites by Jared Tarbell’s for now. The algorithm amazed me almost as much as Substrate did, but when i decided to port Tarbell’s works i knew i could put a little sugar into this one.
I [...]
Posted in actionscript, processing | No Comments »
Thursday, May 15th, 2008
2008-05-26: I fixed some parts of this port. For further details check the updated works post.
I finished another one of Jared Tarbell’s works. Based on the experience with Substrate, this port was straight-forward.
I also just gave the new Flash Player 10 Beta a run for it’s money. I can only recommend installing it for a [...]
Posted in actionscript, processing | No Comments »
Tuesday, May 13th, 2008
2008-05-26: I fixed some parts of this port. For further details check the updated works post.
Through a long web discovery session, i have come along the website of Jared Tarbell lately. If you aren’t familiar with his works you should definitely have a look.
Needless to say i was very impressed by his procedural image generation [...]
Posted in actionscript, processing | No Comments »
Thursday, May 8th, 2008
dragonworx, a user from the FlashDevelop message board took the time to write an SWC compilation plug-in for FlashDevelop.
So, if you’re a FlashDevelop user and you’re looking to compile an SWC library you should definitely have a look at this.
http://www.flashdevelop.org/community/viewtopic.php?t=2987
I personally have not yet put it to use as i am waiting until solutions are [...]
Posted in actionscript, flashdevelop | No Comments »
Thursday, May 8th, 2008
I recently had to write a rather simple picture viewing application with a little twist. The image display had to be interesting looking, which means blends, filters and movement. In addition to that the display unit had to run in Full-HD resolution (1920×1080).
Now i don’t know about your system, but with my Core2 Duo E6600 [...]
Posted in actionscript, swfstudio | No Comments »